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  #11  
Old 09-13-2010, 10:07 AM
mitch mitch is offline
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thanks Jue, much appreciated. of course that had not occurred to me though it makes sense...I guess that would cover the time parameter - I'm scratching my head at a workaround for the pitch issue [moving one step by 6ths or 7ths], though. I know Jim mentions above that not everything that he wanted to get to was incorporated yet.

cheers,

-mm
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  #12  
Old 09-13-2010, 11:03 AM
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amsonx amsonx is offline
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Quote:
Originally Posted by jue View Post
Hello, Sjoerd,
Hello mitch,

here is an example how to make discrete sequencing with MonoNotes and Evolve by modulating from ModulationSeqs.

Just to give the idea how to do...

best
jue
thanks Jue.. another of your great example
i've somethig of similar only with the Mononote using the monote's CV out

but your example is more clear and controllable
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  #13  
Old 09-13-2010, 01:41 PM
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jue jue is offline
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hello mitch,

could you please explain a little further what you want with:
--> pitch issue [moving one step by 6ths or 7ths]

best
jue
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  #14  
Old 09-14-2010, 03:11 PM
mitch mitch is offline
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sure -

when choosing a pitch-based evolve transformation the choices include "Move One Step a Semitone", "move one step a minor Third", etc., up to and including the perfect fifth. then there's a jump to the octave. In other words, 6ths and 7ths aren't available as Evolve choices, nor are any intervals above the octave.
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  #15  
Old 11-03-2010, 10:45 AM
numer numer is offline
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disclaimer- I've been playing with evolve for only an hour, so this may be possible...

I would love one of the evolve options to be zero out a step, especially in the gates. Every time I get a pattern going, I wish it would add more space to the progression.

Anyone know how to do this?
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  #16  
Old 11-03-2010, 02:16 PM
jim jim is offline
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Quote:
Originally Posted by numer View Post
disclaimer- I've been playing with evolve for only an hour, so this may be possible...

I would love one of the evolve options to be zero out a step, especially in the gates. Every time I get a pattern going, I wish it would add more space to the progression.

Anyone know how to do this?
Not yet, but soon. The DrumSeq has a "remove a step" transformation, I'll port that to the other seqs.

Cheers,
Jim
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  #17  
Old 11-03-2010, 02:27 PM
numer numer is offline
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just tried the drumseq out- that remove hit option really helps keep things from getting too crazy. I put several of them on in a row!

I'm trying to find ways to create more rhythmically interesting melodies and this helps create space which can equal different rhythms.

If anyone has any others ways to use evolve in a more rhythmic way please share!
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