#21
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#22
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I have a few suggestions for the upcoming DrumKit V3 as well as to the Audio Sample module as the share many common ground.
1st. I would like to be able to assign a rotative encoder to the Next/Previous sample. This would allow users to scroll through the samples in real time within the respective folder just like in some hardware machines. 2nd. I would like to see implemented a freeze/render sample per slot. If I have lets say 3-5 AU per slot, thats a lot of cpu used if using all the 8 slots. simple solution (me thinks), a freeze button. the same would be applied to the Audio Sample. This is a very important feature because I would like to use heavy plugins like in reaktor and conv reverbs. because of the the nature of drum samples being usually short, the render/freeze would be super fast. 3rd. In the same way, i would like to be able to sample sounds/loops generated by modules, with the Audio Sample Module. Some plugins like Urs ACE are very demanding CPU wise. If all you want is a fixed sound over 8-16 or even 32 bar loop, the Samper could be connected to the synth output and sample it, allowing to bypass the synth and all the sequencers/modules for that stack. 4th. plugin delay compensation for the Drum Kit module. different plugins will create different latency within each channel/slot. so i guess it's a must. cheers |
#23
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one more thought...
The way i see it the Audio Sample should be a power-sampler in the sense as it plays one shot samples, loops and rex files. Also it could sample anything inside N3. But at the same time keep it simple. Now, what would be cool is the possibility to drag-n-drop a regular loop and split it in 1/4, 1/8, 1/16 and then export each part to a Drumkit module. in the case of 1/16 N3 automatically would allow to create 2 Drumkit consecutively. |
#24
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Cheers, Jim |
#25
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Cheers, Jim |
#26
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All cool, but I'd like to add that some users find it exciting to sample live from an audio input. Having that feature with the Audio Sample modul in Numerology would be like nothing else out there on the market.
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#27
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I'd definitely love to see filter options and a way to transpose the pitch.
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I don't 'produce.' I write music. |
#28
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I think a parametric EQ + high/low shelf filter would be much more useful than a normal LP/BP/HP type multimode filter, as far as filtering options go... but I guess I already brought that up
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#29
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I remember reading an article in EQ magazine a while back about a mixing engineer in Nashville who had something like 6 different reverbs setup on a big board, each one tweaked for a specific channel or subgroup... Obviously there is some middle ground, some things are just so handy it really sucks to have to set them up each time. So I'm considering a filter in the DrumKit, but I haven't made any decisions yet. Cheers, Jim |
#30
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an old thread, so not sure if you're even working on the drumkit anymore; but the one thing that i think would be super useful (and don't believe i saw it mentioned yet. i could be mistaken though) is some kind of zoom feature for each sample window. it would totally help make setting the start & stop points more precisely. a drag & zoom feature would be the most preferred method but even a X2, X4, X8, X16 zoom would work wonders.
drumkit is one of my most used and other than a zoom (and sample banks which i believe were already mentioned), i think it's perfect. |
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