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Old 10-14-2019, 10:07 AM
dysonant dysonant is offline
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Join Date: Apr 2018
Posts: 5
Default Velocity Lag?

Hi Jim and other folks. I have some questions about the velocity outputs. I recently purchased a WMD crucible. I was quite excited about the Velocity input on the module and using it with Vector. So, I immediate programmed a sequence and noticed that the velocity changes were always a step behind. For instance if I put gates on all 4 steps of a 4 step sequence and set velocity high for step 3 and low for all the others, the high on Crucible would happen on step 4.

I have had other digital modules, like Akemies Taiko that snapshot CV values and do not update until they receive the next gate. This lead me to believe the Crucible was experiencing the same thing. However, I multed a Gate from Pam's into the Crucible trigger and the velocity input. I attenuated and/or boosted the the gate going into velocity and scoped it on the DATA. The velocity input on Crucible works as expected, if it receive a higher/lower value at the same time as the gate it reacts appropriately.

Which now leads me to infer that the Velocity out on the Vector Sequencer has lag and is slightly delayed from the gate it is sending. I have not yet scoped this, but I am pretty sure that is the culprit. So, I am wondering if maybe you can help address this issue I am experiencing.
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Old 10-14-2019, 05:12 PM
jim jim is offline
Join Date: Nov 2008
Location: Albuquerque, NM
Posts: 4,577

I'll give it a look!

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Old 01-04-2020, 07:10 PM
OHEXOH OHEXOH is offline
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Join Date: Oct 2019
Posts: 15

Wondering on the progress on this? Now that we have drum lanes with velocity - any lag on the velocity value is noticeable on modules that snapshot as it's always a trigger off.
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Old 01-05-2020, 03:36 AM
yrn1 yrn1 is offline
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Join Date: Jan 2019
Posts: 14

I have noticed the same with a MI rings.
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Old 01-30-2020, 08:35 AM
SolarRainUK SolarRainUK is offline
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Join Date: Dec 2009
Posts: 29

I wonder if this can even be fixed without adding gate/trigger delay. I've seen this issue many times now on other modules and the solution is to delay the trigger, because the CV needs time to get to the correct value. But with a sequencer you definitely don't want delayed triggers/gates, especially if running external gear too, though it is nice to have the option to delay it. NerdSeq has this option, though it's not on by default, but you can add delay per trigger.
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